
Holding X to spindash now fully charges rather quickly though its not super different from the original game in that aspect so I assume most people are fine with that. This change sort of forced me to change some other aspects though. I managed to mostly fix this issue and you should now be able to fully charge it through the classic method. (Hold Down + Press Jump) This is a bug in the original game as well but was less noticeable because of how OP the original spindash was. The spindash was changed to help diminish the issues involving the spindash not charging correctly when doing it the classic way.


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